C

CEGM

Verified Integration
Author: @pointingCategory: ServerApplication
JSON-RPC 2.0
Protocol Standard
Sub-second
Execution Latency
Active
Operational Status

Client Configuration

— Connect CEGM to Claude Desktop or Cursor in seconds
{
  "mcpServers": {
    "cegm": {
      "command": "npx",
      "args": [
        "-y",
        "@modelcontextprotocol/server-cegm"
      ],
      "env": {}
    }
  }
}
Paste into ~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\Claude\claude_desktop_config.json (Windows).
Architecture & Capabilities

System Overview

Provides an observable LLM-driven layer over Cheat Engine for single-player game memory manipulation.

Indexed Date

7/21/2026

License

Open Source

Protocol Layer

stdio / SSE RPC

Frequently Asked Questions

Architecture and operational details for CEGM

CEGM (CheatEngineGM) is an observable, LLM-driven layer built on Cheat Engine. It allows AI models to assist with single-player game memory manipulation, providing real-time feedback, tool call timelines, memory diffs, and safety features through a local HTTP endpoint and a browser dashboard.

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