C

Civ 5

Verified Integration
Author: @providingCategory: ServerApplication
JSON-RPC 2.0
Protocol Standard
Sub-second
Execution Latency
Active
Operational Status

Client Configuration

— Connect Civ 5 to Claude Desktop or Cursor in seconds
{
  "mcpServers": {
    "civ-5": {
      "command": "npx",
      "args": [
        "-y",
        "@modelcontextprotocol/server-civ-5"
      ],
      "env": {}
    }
  }
}
Paste into ~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\Claude\claude_desktop_config.json (Windows).
Architecture & Capabilities

System Overview

Establishes an Inter-Process Communication (IPC) channel to connect a Civ 5 game session with an external agent.

Indexed Date

7/22/2026

License

Open Source

Protocol Layer

stdio / SSE RPC

Frequently Asked Questions

Architecture and operational details for Civ 5

The system is composed of two primary pieces: an in-game Lua mod known as the 'Bridge,' which handles game data extraction, and an external Python MCP server component, which manages communication and data processing.

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