F

Frida Game Hacking

Verified Integration
Author: @0xhackerfrenCategory: ServerApplication
JSON-RPC 2.0
Protocol Standard
Sub-second
Execution Latency
Active
Operational Status

Client Configuration

— Connect Frida Game Hacking to Claude Desktop or Cursor in seconds
{
  "mcpServers": {
    "frida-game-hacking": {
      "command": "npx",
      "args": [
        "-y",
        "@modelcontextprotocol/server-frida-game-hacking"
      ],
      "env": {}
    }
  }
}
Paste into ~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\Claude\claude_desktop_config.json (Windows).
Architecture & Capabilities

System Overview

Emulate Cheat Engine functionality using Frida to enable seamless game hacking by AI agents and automation tools.

Indexed Date

7/23/2026

License

Open Source

Protocol Layer

stdio / SSE RPC

Frequently Asked Questions

Architecture and operational details for Frida Game Hacking

It emulates many core Cheat Engine functionalities like value scanning, AoB patterns, and memory modification. The key difference is its foundation on Frida for cross-platform support and its design for programmatic control by AI and automation tools via the MCP protocol.

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