F

Funplay Godot

Verified Integration
Author: @FunplayAICategory: ServerApplication
JSON-RPC 2.0
Protocol Standard
Sub-second
Execution Latency
Active
Operational Status

Client Configuration

— Connect Funplay Godot to Claude Desktop or Cursor in seconds
{
  "mcpServers": {
    "funplay-godot": {
      "command": "npx",
      "args": [
        "-y",
        "@modelcontextprotocol/server-funplay-godot"
      ],
      "env": {}
    }
  }
}
Paste into ~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\Claude\claude_desktop_config.json (Windows).
Architecture & Capabilities

System Overview

Empower AI assistants to directly control and automate your Godot Editor projects, facilitating rapid game development.

Indexed Date

7/23/2026

License

Open Source

Protocol Layer

stdio / SSE RPC

Frequently Asked Questions

Architecture and operational details for Funplay Godot

Funplay Godot is an Editor-only addon. It does not add any runtime components or dependencies to your exported game, focusing solely on enhancing the development workflow and automation capabilities within the Godot Editor itself.

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