G

Godot

Verified Integration
Author: @LeeSinLiangCategory: ServerApplication
JSON-RPC 2.0
Protocol Standard
Sub-second
Execution Latency
Active
Operational Status

Client Configuration

— Connect Godot to Claude Desktop or Cursor in seconds
{
  "mcpServers": {
    "godot-6": {
      "command": "npx",
      "args": [
        "-y",
        "@modelcontextprotocol/server-godot-6"
      ],
      "env": {}
    }
  }
}
Paste into ~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\Claude\claude_desktop_config.json (Windows).
Architecture & Capabilities

System Overview

Enables AI assistants to interact with the Godot game engine, offering control over the editor, projects, and scenes.

Indexed Date

7/23/2026

License

Open Source

Protocol Layer

stdio / SSE RPC

Frequently Asked Questions

Architecture and operational details for Godot

AI can launch/run projects, list/inspect projects, create/manipulate scenes (add nodes, configure properties), load assets (sprites, textures), export mesh libraries, and capture screenshots and debug output.

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