Godot Peek
Verified IntegrationClient Configuration
— Connect Godot Peek to Claude Desktop or Cursor in seconds{
"mcpServers": {
"godot-peek": {
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-godot-peek"
],
"env": {}
}
}
}~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\Claude\claude_desktop_config.json (Windows).System Overview
Gain deep visibility into the Godot editor runtime, enabling control of scenes, capture of output, and inspection of debugger states.
7/23/2026
Open Source
stdio / SSE RPC
Frequently Asked Questions
Architecture and operational details for Godot Peek
Godot Peek is a powerful tool designed to give you deep runtime visibility into the Godot editor. It enables control over game scenes, capturing of output, and detailed inspection of debugger states directly through an MCP client.
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