Hyperbolic Shader
Verified IntegrationClient Configuration
— Connect Hyperbolic Shader to Claude Desktop or Cursor in seconds{
"mcpServers": {
"hyperbolic-shader": {
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-hyperbolic-shader"
],
"env": {}
}
}
}~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\Claude\claude_desktop_config.json (Windows).System Overview
Displays an interactive hyperbolic shader on Linux with real-time video textures, controllable via an LLM using the MCP protocol.
7/23/2026
Open Source
stdio / SSE RPC
Frequently Asked Questions
Architecture and operational details for Hyperbolic Shader
The Hyperbolic Shader is a Linux application that displays interactive fullscreen GLSL shaders. It visualizes tilings of the hyperbolic plane, enhanced with real-time video textures from your camera, and offers dynamic control through Large Language Models (LLMs).
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