I

Idle Dungeon Game

Verified Integration
Author: @bellsanctCategory: ServerApplication
JSON-RPC 2.0
Protocol Standard
Sub-second
Execution Latency
Active
Operational Status

Client Configuration

— Connect Idle Dungeon Game to Claude Desktop or Cursor in seconds
{
  "mcpServers": {
    "idle-dungeon-game": {
      "command": "npx",
      "args": [
        "-y",
        "@modelcontextprotocol/server-idle-dungeon-game"
      ],
      "env": {}
    }
  }
}
Paste into ~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\Claude\claude_desktop_config.json (Windows).
Architecture & Capabilities

System Overview

Explore dungeons, collect equipment, and grow stronger in an idle dungeon crawler game implemented as an MCP server, all through conversational interaction.

Indexed Date

7/23/2026

License

Open Source

Protocol Layer

stdio / SSE RPC

Frequently Asked Questions

Architecture and operational details for Idle Dungeon Game

Yes, your game progress is highly secure. All save data is stored client-side and encrypted using AES-256-GCM. The encryption key is derived from your password using PBKDF2 with 100,000 iterations, ensuring strong protection for your progress.

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