MotionBuilder
Verified IntegrationClient Configuration
— Connect MotionBuilder to Claude Desktop or Cursor in seconds{
"mcpServers": {
"motionbuilder": {
"command": "npx",
"args": [
"-y",
"@modelcontextprotocol/server-motionbuilder"
],
"env": {}
}
}
}~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\Claude\claude_desktop_config.json (Windows).System Overview
Facilitates interaction between Large Language Models and Autodesk MotionBuilder 2026 via a local TCP loopback.
7/23/2026
Open Source
stdio / SSE RPC
Frequently Asked Questions
Architecture and operational details for MotionBuilder
LLMs can execute Python commands, query scene nodes, and control the timeline directly within MotionBuilder, facilitating live interaction and automation for game development workflows.
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